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Our Server Clans:

Jump to DustClan

Jump to GladeClan

Jump to ReedClan

Jump to CavernClan

Jump to StarClan

Jump to DarkForest

DustClan:
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Clan Personality:
DustClan is not well-liked among the other Clans, even CavernClan with whom they share a direct border. Relative to the other Clans, they can be quite arrogant and love to fight. Despite their shaded territory they prefer to be open with their threats and patrol often. However, this isn't truly caused by darkened hearts or greed- the prey-rich parts of DustClan are small, so they defend what they have and often wish for more, leading to many fights for territory with other Clans. Within their own ranks they form close groups with few friends, but the bonds are strong. DustClan cats enjoy fishing but don't like to swim and will avoid water deeper than their belly. They also have stronger night vision than other Clans, and will primarily go out at night.
Preferred Prey:

Lizards. WILL eat fish. SOMETIMES will swim.
Camp Design:
The DustClan camp consists of three oasis 'islands', divided by what water remains in the dry lake. They are connected by a sand flat in the middle. Dens are located in the hollow islands of the camp, worn away by water and surrounded by walls of dirt. The ground is soft sand purposely brought in to keep the ground from getting too muddy. The leader's den is on a part of the apprentices' den that wasn't worn away, and the medicine den is in a cave below a bone tree on its own small island. Nests are usually made of a thick layer of fern fronds to keep them off the damp den floor, covered in a layer of moss and ocasionally decorated with feathers and other trinkets.
Screenshots:
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GladeClan:
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Clan Personality:
GladeClan cats are bold and strong, but only rarely arrogant. They can easily hold their own against the other Clans, but are also smart enough to know when they can't win a fight. If this is the case, they'll show off another skill- they are the fastest Clan and can disappear into the tall grass with ease. Within their own Clan, GladeClanners are very competitve, which can serve to strengthen bonds, but it can become a downfall when taken too far, causing arguments. GladeClanners consider themselves guardians of the pathway to the Mooncavern, as it goes through their territory. Other Clans will traditionally wait for an escort when bringing a new leader or medicine cat through.
Preferred Prey:

Rabbits. Will NOT eat fish. Will NOT swim.
Camp Design:
The GladeClan camp is a large dip on the ridge of their territory blocked by a group of trees. Boulders litter the clearing, and a large oak dominates the clearing that is most of the camp. Dens are made of rabbit warrens that have been greatly expanded and supported with tree branches. The leader's den is inside the trunk of the massive oak tree in the center of camp. Nests are usually made of a think layer of springy pine needles covered with blankets of the think moss that grows all over. They are often lined with rabbit fur, especially in the nursery.
Screenshots:
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ReedClan:
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Clan Personality:
ReedClanners are not keen to fight, but they're also not very friendly with other Clans. They are generally cool-headed though, and are much more often swimming deeper into their territory as opposed to causing any border fights. They are much faster in water than the other Clans, as they train there practically from birth. Very little is known about what ReedClan is truly like to outsiders, but within their own Clan they are very close and connected, even compared to the other Clans. There are comtimes cats who have an innate hatred of water, called Drypaws. Instead of being looked down upon, these cats are put to work hunting land prey and guarding the camp. They often lead battles, being fast over the stepping stones.
Preferred Prey:

Fish. WILL eat fish. WILL swim.
Camp Design:
The ReedClan camp is nea the middle of the lake they call home, built around a small island with sunbaked rocks nearby and surrounded by water trees. Each den is on a flating flatform of woven reeds, sheltered by aquatic bushes. They are woven with waxy ivy from the leader's den to stay waterproof. Each den is centered around a tree, and most of them have two levels. The medicine den is inside the large, crystal-veined sunning stones, and the leader rests within a tree. Nests are usually made of a layer of dried algae covered in another layer of hanging moss. Often there will be waxy ivy under them, since water may come through the den floors.
Screenshots:
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CavernClan:
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Clan Personality:
CavernClanners are often considered secretive, when in fact they are just rarely seen. They can be quite friendly even with the other Clans, bu since part of their territory is underground they are much less liekly to be spotted on partol and are rarely ever spotted on their own. In times of war, CavernClan is more suited for defense, guarding the two enterances of the underground parts of their territory and only coming out to fight if the aboveground parts are actively threatened. While other Clans believe they have enhanced night vision, they really have worse because of the glowing stones that cover the cavern walls, but they perpeluate the rumors so the DustClan is less willing to attack them.
Preferred Prey:

Bats. Will NOT eat fish. Will NOT swim.
Camp Design:
The CavernClan camp is deep in the underground part of their territory. The centeral area is dominated by a smal lake and a skylight from which a waterfall tumbles down. Dens are made in the cavern shelves that surround the camp. The leader's den is in one of the floating crystals that appears to have fallen to the cavern floor and cracked. Nests are made of a layer of fern fronds from the outside forest, which is then covered in cave moss. CavernClan cats are used to hard surfaces, so their nests are thinner.
Screenshots:
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StarClan:
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Personality:
StarClan are the deceased warrior ancestors, descendants, and Clanmates of the Clan cats. StarClan act as the guardians of the living Clan cats, often warning them of dangers in mysterious prophecies. StarClan is made up of every Clan's deceased, but there are territory specifics in StarClan. StarClan has no hierarchy, and there is no defined leader or deputy and cats respect each other in StarClan, although cats respect those who were their leaders or mentors in the living world.
Preferred Prey:
There is always plenty of prey, so hunting is easy, and cats have no defined tasks (such as hunting and training). They are free to do as they please. The StarClan cats tend to eat their favorite prey, which is usally the prefered prey of the Clan they were apart of.
Camp Design:
Each Clan's favored land mimics the design of the Clan's current camp.
Screenshots:
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Dark Forest:
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Personality:
CIt is a place where cats that have committed great crimes against their Clans and against the Warrior Code go when they die. These cats are usually aggressive and rash. 
Preferred Prey:

There is no prey and cats can feel no hunger.
Camp Design:
The air is cold, thick, foggy and damp and it has an echoing silence. The Dark Forest also has a black and starless sky,and the trees are so tall, you can't see anything above them, allowing no light whatsoever to reach it. Mist is mentioned to wreathe the thick, sticky, bare forest floor. It has a sluggish river, its waters dark and lifeless with no stepping stones or fallen trees to be used to cross it, and around the river is sucking mud. The border between the Dark Forest and StarClan is a white, eerie light. Here the grass is thin, and it eventually disappears altogether. At this point the air becomes so foggy, that any cat there finds themselves having trouble breathing
Screenshots:
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Special Clans:

Jump to BeachClan

Jump to TempestClan

BeachClan:
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Clan Personality:
BeachClan is overall, a very ahppy, carefree Clan. They are far different from most cats, having fins, pelts of many colors, gills, and whiskers that sting like jellyfish. Many BeachClanners care a lot about their looks, but despite that hint of vanity they are generally friendly and keen to help others in their Clan. The relaxed nature of BeachClan is fine on its own, but make sthem practically born enemies with TempestClan. During wartime, they'd rather defend than attack, and will not fight alone. BeachClan cats can be any color of the rainbow, and any green on their pelt is bioluminescent. The strength of the glow and the paleness of their fins help show the emotional state and health of each cat. NOTE: Fins MUST be BLUE or BLUE-GREEN. MUST.
Preferred Prey:
Any seafood. WILL eat fish. WILL swim.
Camp Design:
The BeachClan camp is inside the caldera of a volcano, dominated by the huge lava tube in the center, yet still full of life. The heat is somehow vented, so the camp feels balmy, not scalding. Many of the dens are inside massive, beautiful geodes. Others are in crevioes in the sides of the caldera, and the warriors' den is in a room where pools of lava are exposed to the surface. Nests are usually made of springy, dried seaweed covered in a layer of fern fronds and then another layer of cave moss as soft as a baby rabbit's fur.
Screenshots:
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TempestClan:
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Clan Personality:
TempestClan is a Clan full of bold, thrill-seeking, and hyperactive cats who love the freedom of the open air. Males have feathered wings, talons like birds of prey, feathered legs, and colorations of any bird you could imagine. Females look like dragons of myth, with leathery wings, scaled legs and talons. TempestClanners love a challenge and will often start fights with BeachClanners to test their skill, ending up battered and stung. Among their own Clan, Tempestclanners tend to jokingly push each other around and pick on each other, though it can end in a real fight if someone strikes the wrong nerve. Despite this, they are a tight-knit bunch and are rarely ever seen out alone. TempestClan cats can barely swim, so going out in pairs at least is also more safe.
Preferred Prey:
Birds. Will NOT eat fish. Will NOT swim.
Camp Design:
The TempestClan camp is made of woven vines and branches high in the trees, sheltered by the canopy and raised from the ground. It can be difficult to navigate, since TC cats fly fast. Dens are woven like nests out of branches and vines, with ivy growing thickly over them. There are hanging paths in the center of camp, and the medicine den is in the canopy of a tree. Nests are usually woven out of vines like brids' nests, filled with leaves and moss. In the nursery they are also lined with downy feathers from the wings of father cats.
Screenshots:
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The Gangs:

Jump to The Glaring Eyes

Jump to The Glinting Claws

The Glaring Eyes:
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Personality:
The Glaring Eyes are made up of cunning, tricky, and manipulative cats. These cats are sly and often use their brains to plan out fights rather than using brutte force. They use their manipulative abilities to trick kittypets and other cats into doing what benefits the gang.
Preferred Prey:

Anything edible.
Camp Design:
The Glaring Eyes live in the sewers of the Black Valley. These cats reside in a cistern with tight areas for the cats to sleep in.
Screenshots:
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The Glinting Claws:
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Personality:
The Glinting Claws are made up of rash, violent, and aggressive cats. These cats tend to use brutte force rather than psychological warefare. They use their aggressive behavior to win fights over their opponents.
Preferred Prey:

Anything edible.
Camp Design:
The Glinting Claws live in an old broken down mansion on Broadway. Since the mansion has many layers, the cats have lots of space to rest and can have areas where they are alone. But because of the size of the mansion, there are also many areas the cats have to defend against from intruders.
Screenshots:
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Extras:

Jump to Gladeclan Tunnelers

Jump to Kittypets

GC Tunnelers:
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Personality:
Coming Soon!
Preferred Prey:

Coming Soon!
Camp Design:
Coming Soon!
Screenshots:
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Kittypets:
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Personality:
Kittypets are looked after and pampered by Twolegs. They are plump, sometimes fat, and well-fed. They are soft-muscled and know very little about the arts of fighting and hunting.
Preferred Prey:

Twolegs feed them several times daily with dry, tasteless pellets that look like rabbit droppings and soft slop
Camp Design:
The Twolegplace is a virbant town with many buildings and light colors.
Screenshots:
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